Current Resume
Personal Summary:
Animator and generalist with over 22 years of professional experience. I bring ideas to life with my conceptual and technical skills, and improve processes with hand-built tools and custom coding.
Professional Experience:
Age of Learning: Video Games
Principal Animator: July 2021 – December 2023
Senior Animator: November 2019 – July 2021
3D Animator: December 2016 – November 2019
My Math Academy (multi-award winning), Math Readiness, and My Reading Academy Games
Animated characters and props for use in game and in cut scenes. Includes character animation, prop animation, and interactions between the two.
Created game appropriate 2.5D and 3D models in Maya from 2D art.
Rigged character and prop models and prepped for animation.
Solved complex rigging issues including a universal switchable 4 character rig, an exportable squash and stretch rig, and an exportable sprite-based face system.
Created Unity animation controllers, timeline cutscenes, particle effects, and shaders.
Supervised outsource animation team for Math Readiness.
Created tools for animators in MEL/Python including character pickers, exportable camera rig, add on script for mGear based rigs, and a “scene setup from image” script.
Trained new hires in process, technique, and best practices.
Freelance 3D Animator
August 2014 – December 2016
Left Field Labs “Google Pixel” WebGL Experience: Modeled, textured, and optimized 3D phone for online interactive experience.
Immerex VR Player: Created UI for VR Media Player and Android Control Application.
Midnight Oil Agency Unbreakable Kimmy Schmidt Promo Video and Animated Invite: Keyed, rotoscoped, edited, animated motion graphics.
Midnight Oil Agency Uncharted and Uncharted - The Flip: Animated, lit, added effects, and composited videos for animated banner ads and online contest.
Broken Switch Studios:Video Games
May 2015 – May 2016
Lead 3D Animator: Untitled Game Project
Rigged and animated characters for first level of unreleased comical fighting game.
Collaborated with character artist and producer on textures and art direction.
Total Immersion: Augmented Reality
March 2008 – July 2014
Art Director and Lead 3D Animator/Generalist
Art Direction contact for Google, Intel, Disney, Fox, Mattel, Toyota, Kraft, Lucas Arts, McDonald’s, Nike, Starbucks, as well as major advertising agencies.
Modeled, textured, rigged and animated depending on project scope and complexity.
Recruited, trained and supervised an international team of artists and contractors.
Defined and implemented art creation, organization, and archive process and pipeline.
Collaborated with engineers on the integration of various platforms: mobile apps, desktop applications, Flash, live events.
Broken Switch Studios: Video Games
September 2006 – August 2007
Art Director and Lead 3D Animator/Generalist: Frat House
Collaborated with producer and designer to set overall look and feel.
Modeled, textured, rigged and animated characters based on concept sketches.
Freelance 3D Animator
September 2005 – March 2008
Walt Disney Parks and Resorts Online: Modeled, textured, animated, lit and rendered 3D elements for web video.
Intelligent Optical Systems: Created 3D scenes of proposed scientific gear for government grant proposals.
How Studios: Designed, modeled, textured, animated, and rendered animated elements and backgrounds for Piano Wizard Video Game.
Dennison Advertising: Modeled, textured, lit, and animated online/trade show videos.
Troxtel Design: Set Design and Multimedia Production
June 2002 – September 2005
3D Animator/3D Artist
Created pre-visualization renderings (still and animated) of concert sets for touring artists and award shows.
Produced in-concert, onscreen animations and large format printed backdrops.
Skills:
Maya, 3ds Max, Unity 3D, Python and MEL scripting, Rive, mGear, Photoshop, After Effects, Premiere, Illustrator, Final Cut Pro, DaVinci Resolve, Vicious Engine, D’Fusion AR Engine, Scrum/Kanban/Agile workflow.
Education:
Computer Animation Certificate Program – Vancouver Institute of Media Arts
Bachelor of Arts, Film Studies - University of California, Santa Barbara